Signed in as:
filler@godaddy.com
Solo League:$150 to join each seasonal league January-March (Only $100 April - Dec) and $30 per round.
Play an hour of competitive golf (18 holes) every week on a dream course for 10 weeks straight, many times playing courses alongside the PGA. Mostly for golfers who are a little more serious about their game, and want to improve while they play.
This is a hybrid league that rewards the gross winner with 20% of the pot and splits the remaining 80% among the top 10% of net finishers to keep you competing against your best self to improve week after week.
Limited to 36 Player Spots Available.
Team League: $230 per player paid at sign up.
This is a 2 man team league that will play 2 scrambles, 2 shambles, and 2 alternate shot rounds. There are no handicaps recorded in this 6 week league.
The top 2 finishers will face off in a 9 hole match play scramble to decide the 80/20 split of the winnings.
Limited to 12 team spots available.
There are also prizes for free sim time weekly for CTP.
Have fun improving and winning some cash and prizes by joining a seasonal Swing Kings Indoor Golf League.
To join, or to get more information, Enter Email below or Call 317-743-8938 or inquire at location.

CTP: #16 - 164yds
Augusta, GA, USA
Played alongside the Masters!
White Tees: 6549
Fairway Firmness: Firm
Green Firmness: Normal
Wind: Calm
Green Stimp: 11
Pins: Thursday
Bonus: Most Ft of Putts

CTP: #-
Hilton Head, SC, USA
Played alongside the Tour.
Black Tees: 6422
Fairway Firmness: Links
Green Firmness: Hard
Wind: No Wind
Green Stimp: 11
Pins: Thursday
Bonus: Low Score Par 5s

CTP: #5 - 109yds
Local Gem. TITTC 4/24
Blue Tees:
Fairway Firmness: Normal
Green Firmness: Normal
Wind: Calm
Green Stimp: 11
Pins:
Bonus: Most GIR

CTP: #13 - 124yds
White Tees:
Fairway Firmness: Normal
Green Firmness: Normal
Wind: No Wind
Green Stimp: 10
Pins: Friday
Bonus: Longest Drive

CTP: #17 - 183 yds
Played alongside the PGA in Charlotte, NC.
Green Tees: 6670
Fairway Firmness: Normal
Green Firmness: Normal
Wind: Calm
Green Stimp: 11
Pins: Saturday
Bonus: Longest avg Drive(Must hit 3)

CTP: #17 - 183 yds
Played alongside the PGA
Green Tees: 6670
Fairway Firmness: Firm
Green Firmness: Firm
Wind: Calm
Green Stimp: 11
Pins: Saturday
Bonus: Low Score Par 3s

CTP: # -
Local Gem. TITTC 5/22
Tees:
Fairway Firmness: Normal
Green Firmness: Normal
Wind: Breezy
Green Stimp: 10
Pins: Saturday
Bonus: Most Birdies or Better

*Double Points
CTP: #12 - 175 yds
Tees:
Fairway Firmness: Firm
Green Firmness: Firm
Wind: Breezy
Green Stimp: 11
Pins: Sunday
Bonus: Most FIR

*Double Points
CTP: #4 - 123 yds
Played alongside PGA.
Dublin OH, USA
White Tees:
Fairway Firmness: Firm
Green Firmness: Firm
Wind: None
Green Stimp: 12
Pins: Sunday
Bonus: Least # of putts (No Concedes)

*Triple Points
CTP: #17 - 129 yds
The Final round to decide the 4th annual Swing Kings Spring League Champion on this local Gem. TITTC 6/13
Tees:
Fairway Firmness: Normal
Green Firmness: Normal
Wind: Calm
Green Stimp: 11
Pins: Sunday
Bonus: Fewest Bogeys or Worse

MEMBERS ONLY
Its time for all the Swing Kings members to compete out on the real grass, Course will be Eagle Creek, Sycamore.
Friday, June 13th.
The Rules and Regulations of solo league and tournament events are as follows:
All play will be executed according to the parameters set in the specified software which is influenced by USGA official rules. GS Pro will be the software of choice for the duration of the defined competitions. All standard Swing Kings Indoor Golf policies are in effect.
*There will be a Gross points winner and at least 1 net points winner.
*Ladies or Seniors(50+) and Novice Players will play from the appropriate tees. All Golfers Welcome!
*A Seasonal league consists of 10 weeks of competition.
*Swing Kings Leagues will consist of 18 hole rounds designed to take 1 hour to play.
*Weekly closest to the pin must be submitted during your round (Alert Swing Kings Staff to have distance to the pin recorded.)
*Scorecard must be recorded by staff after round to be eligible for any points and rewards.
*Handicaps are realized after the first 3 rounds played. Your best round from the first 3 will be your starting handicap. After week 5 the best 3 rounds of your last 5 played ongoing throughout the season. Scoring will be based off Bankers Handicap and other mentioned parameters(Bonus Points) during the first 3 weeks for Net Scoring. On week 4 through week 10, Bankers handicap scoring will be replaced with Points scoring listed below as established handicaps will be considered. The final 3 weeks are considered the Playoffs and will be awarded Double and Triple Points. The leader in points at the end of competition on week 10 will be crowned the active Net Swing Kings seasonal champion. (12/18/23).
*Max Handicap is 18, No Minimum Handicap. (3/18/25)
1. Non-Member Entry fee: $150 Upfront (Winter) or $100 upfront (Spring, Summer, Fall) at registration and $30 due each week after your round for a total of $450 (or $400) per golfer ($300 covers 10 hrs. of simulator rental at 40% off standard rate , $100 (or $50) covers a seasonal Swing Kings Membership, $50 will contribute to overall winnings). Payment due upon sign up or first week of competition. Additional simulator time to finish a slow league round, or other practice or play at discounted League Member Rate (40% off). Membership discount valid for 3 month term during season.
2. All competitors will play from the same tees throughout the season.
3. All match settings will be set per event and must be consistent for all competitors.
4. No Mulligans will be allowed for players (except weekly bonus winners when applicable), however the option will be turned on to ensure strokes are properly accounted for in the case of an error.
5. Uneekor game improvement tools including Club path preview will be available during competition.
6. In the case of a non-read, regardless of the reason, Swing Kings staff must be notified to correct any situation without negative consequences. The shot must be hit again until read. These things will happen, but are continuing to improve and be more of a non-issue as technology/knowledge progresses.
7. In the case of an accidental read when placing the ball, Swing Kings staff must be notified to use the mulligan feature to rectify the score.
8. In case there is an uncontrollable Simulator issue such as a freeze up or unforeseen software glitch. Swing Kings staff will attempt to remedy the situation by recording the current round progress and restarting the round on the tee box of the unfinished hole after a reboot.
9. Round settings are specifically defined per event, as everyone must complete their round under the same conditions, but the following will remain constant throughout all league and tournament events unless otherwise specified on league schedule:
10. All competitors must complete their round the week of the competition, or the week prior in order to resolve scheduling conflicts. Players will have 1 hour to complete their round. Rounds cannot be completed after the submittal date, or resubmitted after already completing a round.
11. Scores will be posted over the weekend after all rounds have been submitted.
12. Gross points(Weeks 1-10) and Net Playoff Points(Weeks 4-10) Distribution: Finishes will score points as follows.
* Double points and Triple points will be calculated on select courses.
13. Additional points are rewarded for the following weekly achievements for Net Points competition:
League Member Benefits:
1. 40% off 1 hour league rounds!
2. All league members will get 40% off of the "Standard Rate" on their reserved tee times outside of tournament or league competitions whether playing alone or with others.
3. Automatically entered to win closest to the pin competitions featuring prizes and giveaways, and free simulator time.
4. Conveniently complete your round by scheduling a tee time on the "allocated days" during the tournament week.
5. Play your round a week in advance if you will be unavailable.
6. Invited to Catered End of Season League Member night at no simulator cost.
Winnings:
Winners of Closest to the pin: Free Half hour of Grind Time (Targeted Practice)
Others: TBD
20% of the pot goes to the Gross winner.
80% of pot will be split between the top 10% of net finishers.
Example:
30 players x $50 = $1500- Gross winner: $300, Net: 1st $900, 2nd $200, 3rd $100
20 players x $50 = $1000- Gross winner: $200, Net: 1st $600, 2nd $200
10 players x $50 = $500- Gross Winner: $100, Net: 1st $400
(Pot size and distribution to be realized after registration is closed calculated at $50 per player entered.)
Disclaimers: Getting the best experience
*We all hate when we hit a shot and it is not picked up by the launch monitor, so below are some things that will allow you to get the best results ensuring your shots are read perfectly on every stroke.
The Rules and Regulations of Team league and tournament events are as follows:
All play will be executed according to the parameters set in the specified software which is influenced by USGA official rules. GS Pro will be the software of choice for the duration of the defined competitions. All standard Swing Kings Indoor Golf policies are in effect.
*Teams are comprised of 2 golfers (No substitutions)
*There will be no handicaps recorded.
*Everyone plays from the same tees specified on the schedule.
*A Team league consists of 6 weeks of competition.
*Each week will rotate between Scramble, Alternate Shot, and Shamble as specified on the schedule.
*Scorecard must be submitted to be eligible for points and rewards.
*There is no handicaps used in the team league. Points will be designated after each round. The top 2 leaders in points at the end of competition on week 6 will compete in a 9 hole scramble match play to decide the winner and 80/20 pot split (12/30/25).
1. Non-Member Entry fee: $230 up front, $50 will contribute to overall winnings) Per Player. Payment due upon sign up or first week of competition. Additional simulator time to finish a slow league round, or other practice or play at discounted League Member Rate (40% off). Membership discount valid until the end of the season.
2. All competitors will play from the same tees.
3. All match settings will be set per event and must be consistent for all competitors.
4. No Mulligans will be allowed, however the option will be turned on to ensure strokes are properly accounted for in the case of an error.
5. Uneekor game improvement tools including Club path preview will be available during competition.
6. In the case of a mis-read, regardless of the reason, Swing Kings staff must be notified to correct any situation without negative consequences. The shot must be hit again. These things will happen, but are continuing to improve and be more of a non-issue as technology/knowledge progresses.
7. In the case of an accidental read when placing the ball, Swing Kings staff must be notified right away to use the mulligan feature to rectify the score.
8. In case there is an uncontrollable Simulator issue such as a freeze up or unforeseen software glitch. Swing Kings staff will attempt to remedy the situation by recording the current round progress and restarting the round on the tee box of the unfinished hole after a reboot. Resume round feature will be used if available.
9. Round settings are specifically defined per event, as everyone must complete their round under the same conditions, but the following will remain constant throughout all league and tournament events unless otherwise specified on league schedule:
10. All competitors must complete their round the week of the competition, or the week prior in order to resolve scheduling conflicts. Teams will have 2 hours to complete their round. Rounds cannot be completed after the submittal date, or resubmitted after already completing a round.
11. Scores will be posted as rounds are been submitted.
12. Finishes will score points as follows.
* Double points and Triple points may be calculated on select courses when specified.
13. Other points are rewarded for the following weekly achievements:
League Member Benefits:
1. 40% off 1 hour league rounds!
2. All league members will get 40% off of the "Standard Rate" on their reserved tee times outside of tournament or league competitions whether playing alone or with others.
3. Automatically entered to win closest to the pin competitions featuring prizes and giveaways, and free simulator time each round.
4. Conveniently complete your round by scheduling a tee time Monday - Friday during the tournament week.
5. Play a round a week in advance if you will be unavailable.
6. Invited to End of Season League Member night at no simulator cost.
Winnings:
Winners of Closest to the pin: Free Half hour of Grind Time (Targeted Practice)
Overall league winners: Decided by points and outcome of 9 hole match play between 1 and 2.
Gross:
2nd Place: 20% of Pot
1st Place: 80% of Pot
(Pot size to be announced after registration is closed)
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